This is a prototype interactive fiction game made during the spring and summer of 2022 for a Communications Independent Study at Cape Cod Community College. 

Take the role of Melody, an intergalactic mailperson carrying an artifact that reacts to emotions, who wakes up after being knocked unconscious to their supervisor, Nanette, telling them some very bad news: their two partners, Risk and Chance, refuse to speak to each other. Your mission is to piece together information from both Risk and Chance in a bid to discover the truth, while trust and distrust fluctuate and the artifact, the Wreath, fluctuates with them.

Credits:

Programmer, Narrative Designer: Kathleen "KatieBeth" Clark

Java Consulting, Rubber Duck: Holly Allen

Advising Professor: Lisa Heller-Boragine

Code documented in in-game credits